Personal Project | Bilgewater Pirate in Sea of Thieve style
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I made this pirate character into one of my favourite game styles, Sea of Thieves. The project was based on Natalia Foltyn's fantastic concept art. It was a great experience to stay as faithful as possible to the concept, but I also made some changes to mimic the SOT style, such as the unique facial structure and thicker clothing. Having so much fun on doing a PBR hand-paint texturing, and this is my first time to do a little rigging to pose the character. Hope you guys like it!
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Software used:
⟣ Digital Sculpting: ZBrush
⟣ Retopology and UVs: Autodesk Maya
⟣ Rigging and Posing: Autodesk Maya
⟣ Baking and Texturing: Substance Painter and 3D Coat
⟣ Lighting and Rendering: Marmoset Toolbag 4
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Concept Art:
https://www.artstation.com/artwork/R3rX6y
turn table
Barnacle Cay backdrop image by Joachim Coppens
3D Viewer